Mana Cost increased from 75 to 100/125/150, Sight Range rescaled from 400 to 500/450/400, Base Damage % reduced from 50/60/70/80 to 35/50/65/80, Increased Mana cost from 35 at all levels to 40 at all levels, Cast range reduced from global(99999) to 2500. For the duration, affected enemy heroes move slightly slower, lose all allied vision and have a reduced sight range. When the charge completes, applies Zeal to self for 6 seconds. But even these jokes are accompanied by a shudder. Cooldown decreased from 12 seconds to 6 seconds. Attack Speed buff increased from 5 seconds to 6 seconds. Charges toward target location, dealing one attack to each enemy that passes within radius of self. Mana cost reduced from 90/110/130/150 to 35/45/55/65, Damage reduced from 75/125/175/225 to 60/90/120/150, Duration reduced from 6/9/12 to 4/6/8 seconds, Movement speed slow changed from 5% to 5/10/15%. Unlinks shared vision with allies. Silence does not apply when The Dark Lady misses attack. +35/50/65/80% Base DamageAttacks silence target for 2.5 seconds. Cooldown changed from 25 to 26/22/18/14 seconds. 20/25/30% Movement SlowShrinks vision radius to 500/450/400. HoN The Dark Lady Gameplay - Annihilation - Dark Zealot - lwas1600 - 1895 MMR
Using the depths of her Dark Powers, The Dark Lady poisons the minds of all enemy heroes in an area. The malicious energy in her blades also increase her base damage temporarily. This is a part of a global change to all melee heroes. The Dark Lady activates the malicious energy in her Wrath Blades, causing her attacks to silence foes, preventing them from using spells and abilities. Heroes of Newerth Wiki is a Fandom Gaming Community. Tainted Soul Effects Duration changed from 7/10.5/14 to 6/9/12 seconds. Cooldown decreased from 20/18/16/14 seconds to 17/15/13/11 seconds. For soldiers seeking to buck up their courage, she is a punch-line: "Careful you don't find the Dark Lady," they joke to their carousing friend. Despite the cast type, this ability's effects are Physical. The Dark Lady forces her influence onto an enemy unit's soul, tainting it. Dark Blades Effects This spell now targets a position on the map, rather than being global, (unlinked allied vision, reduced vision range), Vision restriction reduced from 500 to 400, Cool down lowered from 150 to 120 seconds, Mana cost reduced from 50/150/250 to 50/100/150. Mana cost changed from 50/100/150 to 75/75/75.
The malicious energy in her blades also increase her base damage temporarily. Magic Damage increased from 60/90/120/150 to 75/100/125/150.
Won't Interrupt movement, cast time removed. Cooldown reduced from 26/22/18/14 to 22/18/14/10 seconds. Reduces Movement Speed by 60% initially, recovering to full speed over 2/3/4/5 seconds. HERO LORE Wielding twin, scythe-like blades, the she-reaper known as the Dark Lady has moved through the Legion's ranks like a shadow of death. HoN The Dark Lady Gameplay - Immortal - Glorious Dark Lady - Robert_Peary - 1935 MMR by HoN Killer. This page was last edited on 28 July 2018, at 16:53. Darkness Effects Movement Speed Slow increased from 5/10/15% to 20/25/30%.
Cooldown reduced from 17/15/13/11 seconds to 15/13/11/9 seconds.
Cooldown increased from 15/13/11/9 seconds to 20/18/16/14 seconds. 9:32.
Base Damage increased changed from +70/90/110/130% to +50/70/90/110%. You're all alone, no one is here beside you! Silence no longer applies to magic immune units. Charging Strikes applies modifiers and works with. Consecutive Strikes changed from dealing 25% less damage to 15% less damage per Strike. The target enemy is weakened, taking damage and reduced Movement Speed for a brief duration. Each consecutive attack during the charge will deal 15% less damage than the previous. https://hon.gamepedia.com/The_Dark_Lady?oldid=50371. Application now go through invulnerability, Mana cost from 35/45/55/65 to 35/35/35/35, Damage increase lowered from 50/70/90/110% to 50/60/70/80%, Cast range from 1200 to 800/900/1000/1100. The Dark Lady launches herself toward a target location at incredible speed, attacking enemies as she passes by them. The Dark Lady activates the malicious energy in her Wrath Blades, causing her attacks to silence foes, preventing them from using spells and abilities. Attacks units in a 200 radius around The Dark Lady.
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